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Digimon v pet sprites colored in digimon world next order
Digimon v pet sprites colored in digimon world next order












digimon v pet sprites colored in digimon world next order
  1. #Digimon v pet sprites colored in digimon world next order how to
  2. #Digimon v pet sprites colored in digimon world next order trial

What's your Digimon's weight? What have you tried so far? Have you updated the program recently? To give you an idea of what to expect later in-game, this is a photo of the two Digimon I've been raising for the last couple days (The one on the right is on its second egg): To tweak these penalties and to have a better idea of how the game "feels" to play, I need a bit more information.ĭoes it feel responsive enough to its favorites? How impactful does it seem its mood and enthusiasm have been? How much are you feeding it? How much are you training it? How much training are you doing in a row? How low/high has its mood/obedience gotten? What's the oldest your Digimon has become (in terms of its lapsed life on the debug menu)?

digimon v pet sprites colored in digimon world next order

A lot of the vpet involves letting your Digimon idle for extended periods of time as there are a lot of checks/penalties on over-training. To have a better idea of what I need to change, however, I need a better idea of how you've been raising the Digimon. The result was surprisingly significant, so I can try tweaking these numbers more to make caring for the Digimon easier. Over the course of my personal testing, I've tweaked the numbers to make hunger, enthusiasm, and mood more impactful. This is the main purpose of the baby stage: to become familiar with the Digimon's tastes.

#Digimon v pet sprites colored in digimon world next order trial

The only way in-game to see the enthusiasm variable is by monitoring the Digimon's on-screen movement and guestimating its value.įor both training and feeding, the idea was to go through some brief trial and error to determine what your Digimon prefers and then stick with that until its obedience is high enough to do something different. Over time, this value increases until it reaches the max 10, but it can also increase by feeding it fish. The lower the enthusiasm, the more likely the Digimon will refuse training. The chance of refusing training is modified by how much the Digimon has trained recently, tracked by its enthusiasm variable. If the Digimon has greater than 4 hunger, the likelihood of it refusing more food increases. The chance of refusing food is further modified by whether the Digimon's hunger hearts are full. All refusal first and foremost depends on how obedient the Digimon is, but this chance can be modified based on mood, enthusiasm, disposition, and hunger as well.įor food and training, your Digimon is less likely to refuse its favorite.

#Digimon v pet sprites colored in digimon world next order how to

Please let me know if you have any ideas as to how to make this clearer.Ĭurrently, the vpet can refuse food, treatment, training, and battles. I wanted to try to make the praise/scold system logically understandable, so you scold when your Digimon does something you don't want it to do (like refuse) and praise as a reward (when it does what you want after scolding or when it trains successfully/wins a battle). The issue here is going to be how to strike the right balance between realism and fun. I want to make a vpet that places more emphasis on simulation, and real pets won't always agree with what you tell them. To that end, I think it would be a shame to get rid of the praise/scold feature entirely. I hope to make things easy enough to be enjoyable, but not so easy that the feature is rendered pointless. I deliberately overtuned things to start with, developing everything more on the difficult side so that I could scale things back later after getting some feedback. Thank you both for the feedback! I've known for awhile now that the numbers are probably off, but I was waiting for specific feedback before I made any adjustments. I really, really hope this gets adjusted. I just can't stay to invested for too long and it's truly a shame because it's clear you've put a lot of work into it and I really want to enjoy it but as it stands I can't say that I am going to. It's the only awful part of this game in my opinion. That or it seriously needs extreme adjustments. Honestly if there's any feature I could do without this one would have to be the one. Even the friend I showed this to has been quite annoyed by that feature as well. So it ends up with my digimon more frustrated than anything and me being unable to turn the mood around. I wasn't even sure how to get to the praise/scold feature at first and it's not really clear on when I should be using it. In fact, I started a game where the baby stage just kept saying no so I just made a new save instead.

digimon v pet sprites colored in digimon world next order

Okay so I really like the concept of this but if the baby stage is the most obedient then I'd hate to see what the other stages are like because they say no to just about everything right off the bat.














Digimon v pet sprites colored in digimon world next order